I wish somebody told these to me 4 years ago. Everybody bashes these rules in music forums, but fuck it, the reason they talk down on it are because they’re easy and they work.
1. Use only 3 or 4 notes. For example, in C minor, use C, Eb, F, G, and maybe B. That’s it. You could easily build a track off just C and G, with another note thrown in somewhere. Fuck the 6th and 7th notes.
2. Rule #1 does not apply to chords. Program a MIDI note generator to play 9th, 11th, or 13th chords, so you can press 1 note to hear a full chord.
3. Intervals are your friend.
4. Compress everything (at least slightly). Compressed sounds sound good. Do your sounds bleed all over the place? Compress! Compression gives you easy control over your sounds.
5. I would say something about a transient designer, but I don’t have access to one.
6. Sidechain everything to your bass drum. It makes a track punchier.
7. EQ everything. Don’t be afraid to boost.
8. Low-cut everything that isn’t a kick or bass.
9. Arpeggiators, reverbs, and delays are your friend. Almost every hot track out there utilizes these tools for movement.
10. Perfecting arrangements is difficult and probably the most important skill and discipline to have. My ratio of unfinished:finished tracks is something like 20:1.
11. Transitions within songs are key to perfecting arrangements. Automation is the key to transitions.
12. Rolling beats. Grooving bass. Sexy leads. Focus on these adjectives.
13. Polished, well-rounded tracks have these elements: Lead, Pad, Percussion, Beats, and Rhythm. Lead = voice, lead sound. Pad = strings, pads to fill out space. Percussion = polyrhythms, everything besides mm-tz-ka-tz. Beats = mm-tz-ka-tz. Rhythm = Arpeggios, rhythm guitar, delays, tonal percussion.
13. Rules are meant to be broken.
14. When I say “everything” I really mean “almost everything.”
15. DJ. You’ll be surprised how fast you’ll end up training your mind to figure out what songs are good and what aren’t with a 10 second listen.
16. Presets are your friend. Tweak them.
I would say more about layering sounds and sampling, but to be honest I don’t know much about that, yet. And I’m not a good producer, so take the rules with a grain of salt.


